Learning Outcomes
Upon successful completion of this course, students will be able to…
Write programs using Java source code at a beginner level.
Discuss the history of computer science and distinguish between compilation and interpretation.
Employ classes, objects, methods, and fields; primitive data types; input/output techniques; branching; looping; data structures including arrays and array lists; and references.
Employ sorting and searching algorithms including bubble sort, selection sort, insertion sort, merge sort, linear search, binary search, and strategies for game design and artificial intelligence.
Employ recursion and analysis of algorithms to design efficient solutions to nontrivial problems.
Employ object-oriented programming techniques including inheritance, polymorphism, and encapsulation.
Employ graphical user interfaces in software development.
Appraise data structures and algorithms using mathematical abstraction and critical thinking skills.
Full syllabus is available upon request.
Textbook
The recommended text is Brief Java: Early Objects 9th Edition by Cay Horstmann (ISBN 978-1-119-49913-8
) for study and reference. Older editions or alternative Java texts by Horstmann are acceptable. There are no assigned readings.